The game was made using Unity in 48 hrs following these instructions: 

  • Create a functional clothes shop within a simulation game reminiscent of 'The Sims' and 'Stardew Valley,' featuring a top-down view similar to Stardew Valley. The player character should be capable of walking and interacting with the game world
  • Required features:
    1. Shopkeeper interaction
    2. Buying items
    3. Item icons
    4. Item prices
    5. Ability to equip purchased outfits, visible on the character
  • Design a suitable UI for the prototype
  • Utilize either pre-made art assets or create your own for this task

The objectives of the task were as follow: 

The primary objectives of this task are to evaluate the candidate's abilities in the following areas:

  • Unity and C# (Project must be developed using Unity version 2022.3.25.f1)
  • Code organization and file structuring
  • Comprehension of game design and aesthetics
  • Adherence to schedule
  • Ability to complete tasks with open-ended instructions

The intentionally open-ended instructions provide creative freedom, enabling us to identify candidates who are better suited for LSW.

--------------------------------------------------------------------------------------------------------After making the game I realized how far off the instructions I was. Anyway, it was fun :D  

I probably won't get the job so any donations are welcome! You can check the repo with the project here and my portfolio here

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