Sivaris
The game was made using Unity in 48 hrs following these instructions:
- Create a functional clothes shop within a simulation game reminiscent of 'The Sims' and 'Stardew Valley,' featuring a top-down view similar to Stardew Valley. The player character should be capable of walking and interacting with the game world
- Required features:
- Shopkeeper interaction
- Buying items
- Item icons
- Item prices
- Ability to equip purchased outfits, visible on the character
- Design a suitable UI for the prototype
- Utilize either pre-made art assets or create your own for this task
The objectives of the task were as follow:
The primary objectives of this task are to evaluate the candidate's abilities in the following areas:
- Unity and C# (Project must be developed using Unity version 2022.3.25.f1)
- Code organization and file structuring
- Comprehension of game design and aesthetics
- Adherence to schedule
- Ability to complete tasks with open-ended instructions
The intentionally open-ended instructions provide creative freedom, enabling us to identify candidates who are better suited for LSW.
--------------------------------------------------------------------------------------------------------After making the game I realized how far off the instructions I was. Anyway, it was fun :D
I probably won't get the job so any donations are welcome! You can check the repo with the project here and my portfolio here
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